Last week, Nvidia held its GTC 2020, an annual fair geared towards the GPU market, where it finally unveiled the new Ampere architecture, available only for chips aimed at using Artificial Intelligence at first.
Interestingly, the first Ampere system launched by the company replaces Xeon processors with EPYC chips from AMD, something quite unusual considering the rivalry between the two companies and the old partnership between Nvidia and Intel.
Today, the manufacturer of GPUs launched the new Game Ready Driver for its GeForce cards. With number 446.14 WHQL, the update brings optimizations to Valorant, a new bet from Riot Games that arrives on June 2, Minecraft Dungeons, released yesterday and available even to Xbox Game Pass subscribers, and Disintegration, announced during the Xbox 20 / conference 20th of this month.
There is also support for VRSS (Variable Rate Super Sampling) in the Virtual Reality game Onward, which will allow video cards to increase or decrease the resolution in certain sections of the image in VR glasses to decrease the cost of performance and consequently increase the rate of title frames.
Finally, the novelty prepares the GeForce line for the May 2020 Update of Windows 10, which will provide the new DirectX 12 Ultimate API, necessary for features such as VRSS. The Game Ready Driver 446.14 WHQL should already be available through the company’s GeForce Experience program, but you can do the manual installation through the link below:
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