Is this the future of filmmaking? Testing the latest in-camera VFX toolset from Unreal Engine
Learn how virtual production tools like UE 4.27 are revolutionizing the film and video industry.
So, categorize this as either incredibly cool, or possibly quite appalling and intimidating. Unreal Engine just got an in-depth look at their upcoming UE 4.27 release for their newest in-camera VFX toolset.
Collaboration with Epic Games and the Filmmaker Collective Bullitt (especially led by Anthony & Joe Russo) on an LED sound stage in Los Angeles, the combo production crew tested all of the new fancy digital workflows that enabled some really stunning dynamic lighting and background sets and changes.
Let’s take a look at the results and take a look behind the scenes to see and hear from those involved how this could really represent the future of film and video production.
On the set with Unreal Engine 4.27
As you can see in the video featurette above, a team that included the Russo brothers and other industry leaders were able to produce four scenes in four days using the power of NVIDIA Quadro A6000 GPUs – an achievement that certainly demonstrates the efficiency of the creative freedom these new UE tool sets offer.
These four different scenes represent a variety of digital backdrops and set requirements as the team could easily switch back and forth between the different setups to easily match previous settings related to lighting configurations and the like.
Using Unreal Engine powered elements of the shoot from a simple tablet or laptop setup, the team used sophisticated remote UI creation and OpenColorIO color management tools to fully map, preview, and fully map these various UNE assets in real time to work with you.
Is this the future of filmmaking?
To be honest, it’s hard to say what I personally think of watching videos like this. As you can see in the final versions of these production test videos above, the results are just superb.
As filmmaker Joe Russo puts it, the industry is “moving from filmmaking 1.0 to filmmaking 5.0,” and what excites him most “is the fact that we can do in-camera choreography where all of the elements of the image are actually there “. harmonize with each other and work together organically to create a visceral experience. ”
And while it’s true, the industry has already started customizing in-camera VFX, as we’ve seen with productions like that The Mandalorian, it is also just a bit questionable that the real productions on the set could all take place in studios and sound stages in the future.
While this demo appears to feature some of the biggest blockbuster names in Hollywood, technology like this new UE 4.27 should open doors for aspiring digital DIY filmmakers in the future too.
If you are curious about UE 4.27, this is it currently available in preview. For the rest of us, however, it might be best to at least keep an eye on these exciting innovations and see how they develop over the years to come.